Version 2.0 of Fleet Battle is nearing completion. I thought we would be ready in late February/early March, but I underestimated the work. Shame on me!
We are two old friends. In 2010 we decided to make a living out of making games. Being your own boss is rather nice, you know.
We play games, we create games - that's basically what smuttlewerk interactive is all about.
Founded by Martin Giaco and Ralph Kunz, smuttlewerk interactive strives to become a well known game-studio in the years to come.
Enjoy your stay and feel free to contact us at any time!